
Operating Manual MA VPU V 6.0
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbüttelbrunn www.malighting.dePage 74
7.7.2 Content: 3D Objects
-
In the simpliest case a layer contains a 2D plane object. This is a canvas where images or
videos are shown like on a TV s
cones or other 3 dimensional objects to render your images or videos.
12 Creation of customized 3D
Objects.
Items can be edited, changed or deleted via
the context menu of the right mouse button.
Data of the items like name and size are
shown in a grid.
via click with the right mouse button.
3D object definitions:
@r
Pl[email protected]automatically to the aspect ratio of the texture (Ratio of width / height e.g. 16/9).
So we recommend usin
g t
his object (P
[email protected]) f
or the easy projec
tion of vi
deos.
Objects with the extension @2D.x
are given by the used texture. This happens exactly as determined by the texture. Via the
position parameter these objects can be moved. Rotation and scaling are blocked because
@Native.x: pixelexact keeps image resolution. Scaling, Rotation and Position Z not possible
as this is a 2-dimensional object with defined size (defined by image resolution!).
@Output.x: scales to full output resolution and ignores ratio. Scaling, Rotation and Position
Z not possible as this is a 2-dimensional object with defined size (defined by output
resolution!).
@OutputR.x: scales to full output resolution and keeps image ratio (Letterbox). Scaling,
Rotation and Position Z not possible as this is a 2-dimesional object with defined size
(defined by output resolution!).
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