
Operating Manual MA VPU V 6.0
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbüttelbrunn www.malighting.dePage 97
Camera Features and Attributes
Shaper1
(1A; 1B; 2A; 2B; 3A; 3B; 4A; 4B)
1A=0; 1B=0; 2A=0;
2B=0; 3A=0; 3B=0;
4A=0; 4B=0 %
1A=30; 1B=0; 2A=30;
2B=0; 3A=30; 3B=0;
4A=30; 4B=0 %
With the beam shapers the
resulting image can be masked
variable with four shapers each
with 2 channels A and B
Select the image for the iris
mask
Scale the dimensions of the
object in X; Y ;Z direction
VImg (Split X; Y Offset X; Y)
Split the image in X and Y
Split offset of the image.
This offset can be understood as
the Point of View (PoV). By
using this function the
perspective doesn´t change. Try
this with the cube and you will
clearly see the difference!
Comentarios a estos manuales